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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.

3 votes
Accepted

Weave spiral object around a guide?

Woven Sleeve with Geometry Nodes I used geometry nodes to create a woven sleeve of curves. This could be a good jumping off point to create the woven lance in the image you shared. Create Strands Sta …
Fletcher Graham's user avatar
2 votes
Accepted

Creating Lego-style hair in Blender

Remesh and Smooth Starting from the point where the hair is made out of curves: Convert to a mesh with Object > Convert > Mesh or search for "convert" in the F3 command palette. Switch to the Sculpti …
Fletcher Graham's user avatar
3 votes
Accepted

How can I extrude without deformations?

A Cylinder for Each Spoke Rather than extruding the spokes out of the rim, I would make a cylinder for each spoke. You can do this manually by creating the first spoke then duplicate it and rotate eac …
Fletcher Graham's user avatar