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Python is an interactive, object-oriented programming language. In Blender, it is used as a general-purpose scripting language and to create add-ons to extend Blender's functionality.

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How to get PoseBone local axis direction vectors in world space?

To get a bone's local Y direction vector in world space all I have to do is: PoseBone.tail - PoseBone.head Now what is the formula to also get X and Z direction vectors?
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How to get PoseBone local axis direction vectors in world space?

Turns out there’s already a variable for that in PoseBone called x_axis, y_axis, z_axis.
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