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A vertex (plural vertices) is the point where two or more edges intersect. Used to manipulate the shape of a mesh in Edit mode.
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How to round decimal places of vertex positions?
After selecting our vertices, they can be snapped using Shift-S > Selection To Grid. … In this new metric if we select our vertices and use Selection To Grid then we can snap our vertices to this grid level (0.01), in this way we can snap to whatever resolution we need by zooming (in/out …