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The Knife Tool cuts new edges into meshes, adding vertices to user-defined points regardless of existing topology. The Knife Project Tool projects the topology of one object onto another, using the current view angle. Use this tag for questions pertaining to the Knife Tool and the Knife Project Tool.
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Normal/face bug total mistery
Original question go further in the post to see the edit 4 behaviour
(Hello, i have a problem with my meshes they suddenly appear to have weird bug with normal only when i move my camera on axis lik …
0
votes
Accepted
Normal/face bug total mistery
I found the problem it was a simple problem of distance my view parameter was weird cause it have to because my unit scale is based on unreal engine (wich is cm)but i never encounter this case where t …