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Materials define how an object interacts with light when rendered. It specifies the object's surface properties, such as color, reflection, transparency, and texture. Materials are essential for creating realistic or stylized visual effects by controlling how light interacts with an object’s surface or volume. Materials are customizable using the Shader Editor and can be assigned to objects for various render engines like Cycles and Eevee.

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Materials show up in solid view, but just appear black in material view

How can I get the materials to show in "material" view? Thanks. … when in "solid" mode (and again, solid black in object mode), so I have no way of viewing the materials at all. …
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