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Questions pertaining to Blender's internal physics or the Game Engine physics.

2 votes
0 answers
596 views

Using Physic tab in 2.68 to make swinging linked-chain--problem with "weight" and chain-link...

How do i strengthen the bonds/material in a plain linked-loop chain, in a non-kinematic chain--ie using "hard body" setting in the physics tab! these bonds behave strangely and break every time... … I'm told that scaling up the chain makes the physics work better, that "too small" objects don't behave well. …
user1347's user avatar
  • 431
26 votes
4 answers
20k views

Physics are not simulated past a certain frame?

I've set up the physics of a swinging wrecking ball and set the animation to run for 240 frames. This was not long enough for the entire "swing" of the ball-and-chain. …
user1347's user avatar
  • 431