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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.

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How to achieve an evenly distributed 90° turn?

I'm trying to bend "#Object 1" to something like "#Object 2" but with less triangle clutter and an equally distributed inner turn. I tried the "Spin" tool on "#Object2" and a "Bevel" at the inner edg …
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