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Code code:"if (foo != bar)"
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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.

1 vote

Should "Intruding" be used here?

I don't quite know how to interpret the image, but here is a possibility: Switch into edge or vertex selection mode. Press ⎈ CtrlR to add a loop cut through the face ring in question, making sure to …
catlover2's user avatar
  • 814
2 votes

Normal orientation does not show dot

This is happening because you're using Textured viewport shading. You need to select one of Bounding Box, Wireframe, Solid, or Material in order to see the face dots: Also, if you have Textured Sol …
catlover2's user avatar
  • 814