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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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When I do follow path, the object is not followed with SHP-Root
When I do Car rigging and try to do follow path like this picture, the object is not followed with SHP-Root. just only SHP-Root is on path. …
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Animation doesn't work in blender with a rigged object
I was trying to make an animation with those rigged objects. but it didn't work
I made a path to drive with the object and then did what the object can be followed the path.
and I set 1 frame and pre …