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Questions pertaining to changing Blender's default settings and user preferences.

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My HDRIs + Shader Previews are dim/desaturated and it's affecting my material output

Why does it look like this? This appears to be affecting both Eevee and Cycles in similar ways, although I understand the shader view is Eevee only. My Cycles previews are also very "bright" or desatu …
stackMeUp's user avatar