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Rigging is the process of creating a skeleton (armature) to control the movement of objects, typically characters. This involves setting up bones, defining the relationship between them, and applying constraints to create smooth, realistic animations. Use this tag for questions about armatures and rigging questions/issues.
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Is there an easy rigging tool in blender?
It simplifies many things in rigging.
You can add the addon “Rigify” ( I hope I spelled it right). It adds premade skeleton in blender and you can dont have to install from some site. …