I encountered a little problem. Say I have a mesh an the Vertices on top are not in the same Z-Position. I am looking for a method to have them all aligned in Z.
My approach is to select the 3 Vertices, grab the blue arrow to constrain the movement in the Z-Axis and want to snap to the vertex highlighted with the red circle.
But for some reason they don´t have the same z-Position. They seem to keep their Offsets to each other?
I used this method in Maya. Do you know a way how to get that working?
thanks in Advance Guido.