I'd like to locate a object at (0,0,0) in the global coordinate system, but the object has its own coordinate system, such that bpy.context.object.location = (0,0,0)
does not work:
How can I determine the offset to move the object to the global point of origin (0,0,0)?
origin_set()
: blender.stackexchange.com/questions/35825/… $\endgroup$