I would like to do some precise vertex positionning with regard to the 3D cursor, eg put a vertex at coordinate (0.1,0.1,0.1) from 3D cursor (which I can position very easily to a convenient position). Is that possible? I am not talking about the local coordinate system, which takes the object's origin as origin.

  • $\begingroup$ You could snap it to the 3D cursor, then move it the desired amount. $\endgroup$ – gandalf3 Sep 2 '14 at 18:07
  • $\begingroup$ That's a way to do it, but what if I want to have the coordinate of the point, just the coordinate? $\endgroup$ – Kemsa Sep 2 '14 at 18:09
  • $\begingroup$ The coordinates of the 3D cursor? $\endgroup$ – gandalf3 Sep 2 '14 at 18:10
  • $\begingroup$ No, the coordinate of the point relative to the 3D cursor. For example, I put the 3D cursor at same spot as a vertex, and I want to have the coordinate of another point relative to that point... $\endgroup$ – Kemsa Sep 2 '14 at 18:12

Xavier, you can position a selection at a set of coordinates in the edit menu by using the 3D cursor location on the Properties menu N. You can then move a selected point to the cursor location using the Snap menu Shift+S and selecting "Selection to Cursor" This positions the selection using the global coordinate system. cursor location You can also enter the coordinates of the active vertex directly using that same menu. vertex position Beneath the coordinates, you specify weather the location is in local or global coordinates. You could then combine that with the cursor location.

| improve this answer | |
  • $\begingroup$ That's what I'm doing right now, but it can be quite tiresome to copy/paste the cursor coordinates fir every point, it would be so much simpler to have the coordinates in 3Dcursor coordinate system... $\endgroup$ – Kemsa Sep 2 '14 at 18:39
  • $\begingroup$ Another solution that could do what I want (but with too many operations) is to place the 3D cursor, change the origin of the model, and then use the local coordinates. What I would like is to have the same, without having to move the origin. $\endgroup$ – Kemsa Sep 2 '14 at 18:42
  • $\begingroup$ Is there another program generating the coordinates? $\endgroup$ – John Burrill Sep 2 '14 at 18:42
  • $\begingroup$ No, but my mind is kind of wired to work that way. I use some softwares in my job that use the same kind of system, only in 2D instead of 3D. It can really accelrate thing to make preise move when you do all in relative coordinates... $\endgroup$ – Kemsa Sep 2 '14 at 18:46
  • $\begingroup$ Are you trying to enter coordinates for vertices as you create them, like inputing coordinates for a polyline in AutoCAD? $\endgroup$ – John Burrill Sep 2 '14 at 18:49

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.