After creating an image using:
bpy.data.images.new(name="NewImage2", width=512, height=512)
How would I set that image to the active image within the UV/Image Editor in Python?
You loop through area till you find the UV/Image editor and set the active image to you image
for area in bpy.context.screen.areas :
if area.type == 'IMAGE_EDITOR' :
area.spaces.active.image = my_img
Here's the correct way to do it. This will work even if the UV Editor pane isn't open:
bpy.ops.image.new(name='Some Name')
image = bpy.data.images['Some Name']
bpy.data.screens['UV Editing'].areas[1].spaces[0].image = image