I'm trying to create Lego-style hair in Blender, but I'm unsure how to achieve the desired effect. I want the hair to appear as a single, solid piece, like a molded plastic part. However, it currently looks more like a collection of separate elements.
Here's what I've done so far:
- I've sculpted the base for the hair.
- I've created individual curls using curves, and added custom bevel profiles.
- I've combined all the objects and converted them to a mesh (while also saving backups).
Does anyone know how I can merge these objects to make them look like a single, cohesive piece, resembling real Lego hair?