Anyone know why the default cube is showing "Zero Faces" on the entire cube in the 3d print add on. Collapse by distance does not fix it.
This is just a test and I can export it and fix it in Netfabb, but this happens with many of my models having all zero faces and I can't figure out why I can only fix it in Netfabb. Collapse by distance in Blender always changes my model too much.
Is there a better way in blender to approach Zero faces? or is it only collapse by distance? Just checking with you guys before I spend loads of time exporting models.
Thanks!