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$\begingroup$ youtube.com/watch?v=6m5r7Uq-Khg $\endgroup$– EmirCommented Jul 17, 2020 at 17:39
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$\begingroup$ blender.stackexchange.com/questions/120 blender.stackexchange.com/questions/21698 $\endgroup$– Duarte Farrajota Ramos ♦Commented Jul 17, 2020 at 19:39
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1 Answer
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Simple deform modifier seems well suited for this job.
- Set it to Bend
- Choose desired axis (Z in my example)
- Enter a 360° angle (full circle)
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1$\begingroup$ Glad to be of help :). You can also mark the answer as accepted ✔. $\endgroup$ Commented Jul 17, 2020 at 18:54