Pretty new to Blender, I'm trying to learn how to make a studded wall.

How do I use the array modifier to use imperial units? For example, I would like to create a stud, and have them spaced 16 inches on center a set distance.

Thank you much!

Edit I've accepted the below answer, however, I had another issue I had to fix. The culprit was that when I scaled the initial object, I didn't apply the scale. Because I didn't apply the scale before the modifier, it wasn't working as expcted. Thank you much to Manu G for helping me through this issue!

  • 2
    $\begingroup$ Hi and welcome to Blender StackExchange. Due to the site's nature being a Q&A site and not a forum, you should focus on one specific question. $\endgroup$ Commented May 4, 2020 at 1:45

1 Answer 1


You can readily use inches by entering the inches value you need into the offset distance box, as "16 inch". It will automatically convert it to be the corresponding meter value. Or you could go ahead and change the unit system that Blender is currently using.

Refer to the Blender Documentation for more info about the Array modifier. https://docs.blender.org/manual/en/latest/modeling/modifiers/generate/array.html

Array modifier intro

Change unit system to Imperial

Change the length unit to inch

Array modifier using constant offset

Array modifier with constant and relative offset

  • $\begingroup$ First off, thank you for the detailed answer! However, I'm seeing different results. It seems as though when I use only Constant Offset I don't get the gap in between objects as I expect. See this photo to see what I am referring to. Also, it appears that when I change the Constant Offset it changes the x value to my object dimension. $\endgroup$
    – nland
    Commented May 5, 2020 at 13:19
  • $\begingroup$ The distance between the centers should be greater than the length of the object, otherwise the copies overlap each other. I had scaled down the size of my cube that's why you're seeing like that. $\endgroup$
    – Manu G
    Commented May 5, 2020 at 15:24
  • $\begingroup$ Try putting relative offset to 1. Then the value of constant offset will translate to the distance between the two copies i.e. the length of the gap between the two copies. $\endgroup$
    – Manu G
    Commented May 5, 2020 at 15:41
  • $\begingroup$ I don't what is going on, it doesn't seem to be working like that at all. :( My object definitely is smaller than the move. I'm making my object a standard stud size 2x4 8 feet long. When I set the Constant Offest to 16" and the Relative Offset to 1 it's producing something like this. For the record, before the modifier the Y dimension was 1.5", after I did the modifier, it changed to it's value you see in the photo. $\endgroup$
    – nland
    Commented May 5, 2020 at 17:11
  • $\begingroup$ Can you take a video or GIF. You can use XShare to create GIFS, that will go in imgur. Also play with the distance values to know what the problem is. I still think it has something to do with the distance values. If you can't find take a picture, walk me through the steps. $\endgroup$
    – Manu G
    Commented May 5, 2020 at 22:48

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .