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enter image description hereI am a newbie to Blender, and I want to export a house I made to unreal. To do this I am trying to download an add-on, but the addons will not install.

I have tried several different add ons, I tried dropping the addons straight into the add-on menu, I tried looking for a separate add-on folder, but there is none to be found on my laptop.

I am using blender 2.8.

If I press the install button as seen in the photo and the add-on disappears I press the install button as seen in the photo and the add-on disappears

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  • $\begingroup$ According to this post you should've received a .zip, which you can install through Edit > Preferences > Add-ons by using the Install button. In your screenshot it look like it's a .rar though, not sure why that is the case. That being said, you don't need that add-on. You could export your model as .fbx or .gltf and import it into Unreal Engine. $\endgroup$ Commented Nov 29, 2019 at 22:45
  • $\begingroup$ Hi Robert, thanks for getting back to me. Sorry I should have included that I made a whole house and I want to export it so it all stays together. If I export it as an fbx, the whole house divides into parts and I have to resemble the whole thing. The rar file is the add on I received from a friend to hold the whole thing together.. $\endgroup$ Commented Nov 29, 2019 at 23:08
  • $\begingroup$ Then you will have extract the .rar and add the add-on files to a .zip before you can install it through the preferences. $\endgroup$ Commented Nov 29, 2019 at 23:50
  • $\begingroup$ Even when the folder is zipped the add on will not install..:( I have tried a few. $\endgroup$ Commented Nov 29, 2019 at 23:58
  • $\begingroup$ I have also uninstalled and reinstalled blender $\endgroup$ Commented Nov 29, 2019 at 23:59

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When you download the BlenderTools.zip extract it, and goto send2ue/addon which will contain folders like dependencies, functions, ui and some files. select all the files & folders, zip them & rename the folder to send2ue. This can be installed as plugin in blender.

I know it's a late reply to this thread, but someone might find it useful. :)

A blessed guy made a tutorial.

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