2
$\begingroup$

Does anyone know how to transfer camera from Blender to Nuke and vice versa ? i tried some script but still not accurate , like focal length not properly match etc.

Thanks

$\endgroup$
4
  • $\begingroup$ This is indeed very tricky, the last time I tried lots of things went wrong, but the focal length and other camera parameters were correct. Try using an fbx, maybe you can find some more information here $\endgroup$
    – Leander
    Commented Jul 26, 2018 at 5:16
  • 1
    $\begingroup$ Since blender supports alembic now, it's dead easy. Just make sure you've got Ogawa selected when saving from nuke. I'm going to update the other answer... $\endgroup$
    – p2or
    Commented Jul 26, 2018 at 13:36
  • $\begingroup$ @p2or Thanks i tried that alembic and works great. The only bug i found is when exporting the animation start from frame above frame 1000, for every 1000 frame it will add 1 frame. For example my animation start from 20245, then when i load it in blender , the animation will start rom 20265. so better to start from 1. Another issue if i set the camera as a child of an axis. WHen bring it into Blender, i have to repeat the parent process. $\endgroup$
    – andio
    Commented Jul 27, 2018 at 21:05
  • $\begingroup$ I tried exporting my camera from nuke to blender using alembic (.abc) but I don't know why my camera animation has increased. Camera Track is 287 frames but when I import the alembic file it is 350. Please help me with this if you know the solution $\endgroup$ Commented Dec 12, 2022 at 9:48

0

You must log in to answer this question.

Browse other questions tagged .