I'm new to the compositor and I'm trying to achieve this effect: enter image description here

a little close up

enter image description here

I have tried using the pixelate, blur and directional blur nodes but the effect isn't the same, btw I got the example using the Crystallize filter in Photoshop

  • $\begingroup$ This effect doesn't look anything like blurry effect, nor pixelate.The fact that this looms a bit like a clay effect, i think it may be quite hard to achieve in the blender compositor. $\endgroup$ – Aplan Studios Jul 19 '18 at 3:08
  • $\begingroup$ Please don't add [SOLVED] to the title of the question, it's not necessary - you already marked an answer as correct. Check blender.stackexchange.com/help/someone-answers to learn more. $\endgroup$ – Luciano Jan 16 '19 at 14:25

You could try using Blender's Displace node fed with a Voronoi texture. If the displacement is to rough then apply some gentle blur also driven by the texture.

voronoi displacement to simulate crystalize

To achieve the daubed paint effect I have added a Bilateral blur node to constrain the blur. I feed this with a mixture of the source image and the Voronoi texture.

Daub blur

displacement texture source


  • $\begingroup$ Thank you very much!, that is exactly the effect I was looking for! $\endgroup$ – Anggelomos Jul 19 '18 at 17:11
  • $\begingroup$ Yay! Keep in mind that there are a bunch of variables in there to tweak to get the right balance between blur and detail as well as crystal size/distortion. $\endgroup$ – 3pointedit Jul 20 '18 at 0:23

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