3
$\begingroup$

I'm new to the compositor and I'm trying to achieve this effect: enter image description here

a little close up

enter image description here

I have tried using the pixelate, blur and directional blur nodes but the effect isn't the same, btw I got the example using the Crystallize filter in Photoshop

$\endgroup$
  • $\begingroup$ This effect doesn't look anything like blurry effect, nor pixelate.The fact that this looms a bit like a clay effect, i think it may be quite hard to achieve in the blender compositor. $\endgroup$ – Aplan Studios Jul 19 '18 at 3:08
  • $\begingroup$ Please don't add [SOLVED] to the title of the question, it's not necessary - you already marked an answer as correct. Check blender.stackexchange.com/help/someone-answers to learn more. $\endgroup$ – Luciano Jan 16 at 14:25
7
$\begingroup$

You could try using Blender's Displace node fed with a Voronoi texture. If the displacement is to rough then apply some gentle blur also driven by the texture.

voronoi displacement to simulate crystalize

To achieve the daubed paint effect I have added a Bilateral blur node to constrain the blur. I feed this with a mixture of the source image and the Voronoi texture.

Daub blur

displacement texture source

result

$\endgroup$
  • $\begingroup$ Thank you very much!, that is exactly the effect I was looking for! $\endgroup$ – Anggelomos Jul 19 '18 at 17:11
  • $\begingroup$ Yay! Keep in mind that there are a bunch of variables in there to tweak to get the right balance between blur and detail as well as crystal size/distortion. $\endgroup$ – 3pointedit Jul 20 '18 at 0:23

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.