When I try to simulate ball (active rigid body) falling into the cone (passive rigid body), the ball just doesn't fall into, but stays on the top (like there was a face, but I deleted it).
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$\begingroup$ Please use the edit link at the bottom of your question (i.sstatic.net/lXFuK.png) and Add images that might help us understand your scene and the settings you used on the rigid body. $\endgroup$– user1853Commented Mar 17, 2018 at 21:08
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$\begingroup$ Are you using "Mesh" instead of Convex Hull? $\endgroup$– DontwalkCommented Mar 17, 2018 at 21:16
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