I want to make a triangular plane with arbitrary lengths. I've seen lots of tutorials explaining how to make right triangles, isosceles triangles, etc., but I could not find anything for triangles with specific lengths that are not "special cases".
In FreeCAD I'd use constraints to do this, but the constraints system in Blender doesn't look like it supports doing things like setting distances between two vertices in a plane.
I could do a bunch of math to calculate the X, Y, Z positions of each vertex in 3D space and set the coordinates directly, but that is super tedious. Is there an easier way?
So as an example, how would I create a triangular plane in Blender with edge lengths of 80mm, 95mm, and 110mm? TIA