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I'm fairly new to blender and am doing blender guru's donut tutorial. I have gotten to the part where you make a collection of sprinkles and reference that instead of a single object. However, even though all of my sprinkle variations are in the same collection, only two of them are being used in the viewport. I have no idea if this is something I did. The picture shows all of the nodes I have placed and the viewport. enter image description here

Here is the blender file separately if needed.

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  • $\begingroup$ You setup looks fine at first glance. It might be something like some of your sprinkle objects having their origin points at an offset (i.imgur.com/ZS6iN2l.png) so they're inside the donut, for example: i.imgur.com/UxyeVtt.png Is that it? If not, maybe share your file with us so we can take a look. You can use blend-exchange.com $\endgroup$
    – Kuboå
    Commented Jan 18, 2023 at 15:27
  • $\begingroup$ I thought about the origin points as well but that doesn't seem to be the issue. I attached the blender file if you want to take a look. $\endgroup$
    – Bobinator
    Commented Jan 18, 2023 at 15:38

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When we assign different colors to your sprinkles we can see that they are being picked as instances. The trouble here is that you probably produced some of them just by scaling another, but haven't applied their scale yet, so Geometry Nodes is presenting them in their real/original dimensions:

enter image description here

You can apply their scales via the Object > Apply menu (Ctrl + A) > Scale:

enter image description here

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  • $\begingroup$ Interesting. Are you able to apply the scale of multiple objects at once? $\endgroup$
    – Bobinator
    Commented Jan 18, 2023 at 16:03
  • $\begingroup$ @Bobinator Yes, you are. $\endgroup$
    – Kuboå
    Commented Jan 18, 2023 at 16:07
  • $\begingroup$ I see. I believe I accidentally deselected two of them when I was applying the scale. Thank you for your help. $\endgroup$
    – Bobinator
    Commented Jan 18, 2023 at 16:09

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