I am searching for a way to cycle through my input values in geometry nodes but can't find a simple way.
Lets say my inputs are integers from {0, 1, 2, 3}. What i want to achieve is that if the value is 3 and i increase it with the little arrow, it starts at 0 again instead of staying at 3. Same goes for 0, if i decrease it at 0 i want it to be at 3 instead of staying at 0.
Is there a simple way i am missing or do i have to build some construct that will check at which value it is to then change it as i desire?