I was working on a Blender project on objects falling to the ground. I set the ground to "passive" and the objects to "active". After doing the simulation, I noticed how some of the objects just fall through the ground and the rest just land on the ground.
There were other things that I did along the way: baking the simulations and moving the objects a little higher from the ground.
I am not sure what I am doing wrong here, so I hope somebody has that kind of problem and would be able to help me :).