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Oct 8, 2017 at 18:19 comment added Mr Zak Doing retopology is the most common way of that. It can be manual, automated with addons or mixed, see blender.stackexchange.com/questions/36525/…
Oct 7, 2017 at 18:05 answer added WolfiG timeline score: 1
Oct 7, 2017 at 17:59 comment added dariush @MrZak Nope. it didn't work. this happens even when I set deciment ratio to0.8! the problem is I want a model with 1.5MB size, become less than 0.5MB and also keep its surface intact, is there any otherway than deciment modifier for such purposes?
Oct 7, 2017 at 17:44 comment added Mr Zak Try using Srkinwrap modifier and point it out to the highpoly. But probably Decimate deleted too much geometry and now the lowpoly is too lowpoly. Then either remodel those areas manually (using Shrinkwrap) or redo the lowpoly
Oct 7, 2017 at 17:39 review First posts
Oct 7, 2017 at 21:30
Oct 7, 2017 at 17:37 history asked dariush CC BY-SA 3.0