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Jul 8, 2017 at 16:28 history edited Splines CC BY-SA 3.0
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Jul 7, 2017 at 20:12 comment added Mr Zak If using Subsurf you either need edge crease or supporting loopcuts. In your case, you can turn the angle limit of Bevel modifier to something like 25 degrees and it will create sharper edges required for corners. Another option is to crease both angled edges in the corners and opened edge loop and delete Bevel from the modifier stack (it will make things more complex if you need it). See blender.stackexchange.com/questions/6425/…
Jul 7, 2017 at 19:02 comment added Splines Now I've tried it out and it worked for the edges I've talked about. But your method caused another problem: I can't adjust the bevel width for the other edges anymore when the width reaches a small number like 0.05. So the rounding is very small.
Jul 7, 2017 at 18:58 answer added Dontwalk timeline score: 0
Jul 7, 2017 at 18:38 answer added Matt Ferndz timeline score: 1
Jul 7, 2017 at 18:24 answer added Mutant Bob timeline score: 2
Jul 7, 2017 at 18:18 comment added Striar Did you try placing subdivision at the top and setting it to simple?
Jul 7, 2017 at 17:32 review First posts
Jul 7, 2017 at 18:19
Jul 7, 2017 at 17:28 history asked Splines CC BY-SA 3.0