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Jun 14, 2017 at 12:28 history tweeted twitter.com/StackBlender/status/874966700495712256
Jun 12, 2017 at 9:52 answer added Lukasz-40sth timeline score: 0
Jun 11, 2017 at 23:21 vote accept Inkplay_
Jun 11, 2017 at 22:28 comment added Paul Gonet @luke chen To extrude in both X and Y axes only first select the loop of faces (Alt+RMB) and press E. Cancel operation with RMB, then press S,Shift+Z.
Jun 11, 2017 at 22:19 history edited Duarte Farrajota Ramos
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Jun 11, 2017 at 20:35 comment added Paul Gonet Loosely related: blender.stackexchange.com/questions/36291/…
Jun 11, 2017 at 18:48 comment added Mr Zak Keep in mind that geometry to be curved must have enough subdivisions. In the case of the shown mesh long faces in the center have to be subdivided at least once.
Jun 11, 2017 at 18:43 answer added Paul Gonet timeline score: 9
Jun 11, 2017 at 18:18 history asked Inkplay_ CC BY-SA 3.0