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TobiasW
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So I madewanted to make a button like this :

enter image description here

And was able to create this button :

enter image description here enter image description here

But obviously, the shape is not really smooth (I'm talking about the star shape in the center). I already applied a subdivision surface modifier, so this model has already 22k vertices which is way too much I guess. I hope, that there is a better solution to achieve a smooth cone. This model will be exported to Unity so the solution should be exportable (I think stuff like "smooth shading" is not exportable since it's not applied in the model, right?)

This is the model without the modifier :

enter image description here enter image description here

So I made this button :

enter image description here

But obviously, the shape is not really smooth. I already applied a subdivision surface modifier, so this model has already 22k vertices which is way too much I guess. I hope, that there is a better solution to achieve a smooth cone. This model will be exported to Unity so the solution should be exportable (I think stuff like "smooth shading" is not exportable since it's not applied in the model, right?)

This is the model without the modifier :

enter image description here

I wanted to make a button like this :

enter image description here

And was able to create this button :

enter image description here enter image description here

But obviously, the shape is not really smooth (I'm talking about the star shape in the center). I already applied a subdivision surface modifier, so this model has already 22k vertices which is way too much I guess. I hope, that there is a better solution to achieve a smooth cone. This model will be exported to Unity so the solution should be exportable (I think stuff like "smooth shading" is not exportable since it's not applied in the model, right?)

This is the model without the modifier :

enter image description here enter image description here

Source Link
TobiasW
  • 505
  • 4
  • 14

How to get a smooth cone shape?

So I made this button :

enter image description here

But obviously, the shape is not really smooth. I already applied a subdivision surface modifier, so this model has already 22k vertices which is way too much I guess. I hope, that there is a better solution to achieve a smooth cone. This model will be exported to Unity so the solution should be exportable (I think stuff like "smooth shading" is not exportable since it's not applied in the model, right?)

This is the model without the modifier :

enter image description here