Timeline for Render glass distortion and not background
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Aug 18, 2016 at 8:18 | vote | accept | Findus | ||
Aug 17, 2016 at 22:38 | answer | added | Justin | timeline score: 2 | |
Aug 17, 2016 at 19:21 | answer | added | Findus | timeline score: 1 | |
Aug 17, 2016 at 18:45 | comment | added | Findus | Not excatly. I've figured out transparent, but my background is either a background image (in the right menu) or a plane with the image, and they need to influence my glass shards while not rendering. | |
Aug 17, 2016 at 17:49 | comment | added | PGmath | Does this do what you want? | |
Aug 17, 2016 at 17:48 | review | First posts | |||
Aug 17, 2016 at 18:33 | |||||
Aug 17, 2016 at 17:46 | history | asked | Findus | CC BY-SA 3.0 |