Timeline for Rendering only affecting some faces
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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Mar 14, 2017 at 9:14 | history | edited | CommunityBot |
replaced http://blend-exchange.giantcowfilms.com with https://blend-exchange.giantcowfilms.com
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Jun 19, 2016 at 16:40 | vote | accept | Wes | ||
Jun 19, 2016 at 16:04 | comment | added | Mr Zak | Related - blender.stackexchange.com/questions/7113/… | |
Jun 19, 2016 at 15:52 | answer | added | Mr Zak | timeline score: 2 | |
Jun 19, 2016 at 15:03 | history | edited | Wes | CC BY-SA 3.0 |
Removed information that turned out to be irrelevant. Added source
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Jun 19, 2016 at 15:01 | comment | added | Wes | The reason for the wireframe comment was I thought maybe it was a symptom of the same problem. I've been corrected on that and I'm going to remove it from the question. | |
Jun 19, 2016 at 13:20 | comment | added | Duarte Farrajota Ramos♦ | It's not very clear what you are asking. Could you add a link to the blender file to your question. As for the viewport not showing all edges it's an automatic internal optimization to improve display performance. You can customize it per object in the Properties Window > Object and choose the option "display all edges". | |
Jun 19, 2016 at 12:23 | review | First posts | |||
Jun 19, 2016 at 12:28 | |||||
Jun 19, 2016 at 12:18 | history | asked | Wes | CC BY-SA 3.0 |