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Bumped by Community user
Bumped by Community user
Bumped by Community user
code formatting and scripting tag
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Ray Mairlot
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I am attempting to add a new scene to the blender game engine while the engine is running.

I am not attempting to add an existing scene that is in the file or an imported library, as with bge.logic.addScene()bge.logic.addScene() but rather create a new empty scene.

How can this be implemented?

I am attempting to add a new scene to the blender game engine while the engine is running.

I am not attempting to add an existing scene that is in the file or an imported library, as with bge.logic.addScene() but rather create a new empty scene.

How can this be implemented?

I am attempting to add a new scene to the blender game engine while the engine is running.

I am not attempting to add an existing scene that is in the file or an imported library, as with bge.logic.addScene() but rather create a new empty scene.

How can this be implemented?

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How can one add a new blank scene to the blender game engine

I am attempting to add a new scene to the blender game engine while the engine is running.

I am not attempting to add an existing scene that is in the file or an imported library, as with bge.logic.addScene() but rather create a new empty scene.

How can this be implemented?