Timeline for Cannot continue my model because of unexplained angles in the X Y and Z orientations
Current License: CC BY-SA 3.0
7 events
when toggle format | what | by | license | comment | |
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Feb 3, 2016 at 15:29 | answer | added | Paul Gonet | timeline score: 5 | |
Feb 3, 2016 at 14:57 | comment | added | zeffii | @kelli it's OK. it'll get cleared up. | |
Feb 3, 2016 at 14:51 | comment | added | J Sargent | @Kelli Don't worry, we can have a Mod remove it for you. | |
Feb 3, 2016 at 14:41 | comment | added | Kelli | @zeffii Yeah for some reason, Google Chrome didn't let me registrate with the un-registrated account I asked the question with, so I had to create a new account because I like to be registrated onto this forum to learn more about this problem and this program. I don't know how to delete the question of the un-registrated account so I wanted to ask this question again with my real newly made account. I know it is an almost exact duplicate... Really, I'm trying my best... | |
Feb 3, 2016 at 14:36 | comment | added | Mr Zak | It looks like the object is placed in such a way that default axes don't suit your needs. One way would be to align view to the mesh like here - blender.stackexchange.com/a/38487/1245. Another way would be to create custom transform orientation and move / extrude verts/faces along it. | |
Feb 3, 2016 at 14:19 | review | First posts | |||
Feb 3, 2016 at 14:51 | |||||
Feb 3, 2016 at 14:16 | history | asked | Kelli | CC BY-SA 3.0 |