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Timeline for Anomalies when I unwrap the UV mesh

Current License: CC BY-SA 3.0

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Feb 18, 2017 at 12:04 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Jan 13, 2017 at 3:26 answer added Craig D Jones timeline score: 1
Dec 11, 2015 at 22:07 comment added Mr Zak Those "2 vertices" may be 2 pieces of mesh containing a bunch of vertices which take so little place on UV map because they aren't unwrapped properly. Assign a test texture on the mesh, select these "vertices" in the UV map, grab them and look what will happen with texture on the mesh.
Dec 11, 2015 at 22:03 comment added Ray Mairlot Please only ask one question at a time to get the best answers. You are welcome to ask as many separate questions as you need.
Dec 11, 2015 at 21:46 history asked Randy Van Nostrand CC BY-SA 3.0