Timeline for Anomalies when I unwrap the UV mesh
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Feb 18, 2017 at 12:04 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jan 13, 2017 at 3:26 | answer | added | Craig D Jones | timeline score: 1 | |
Dec 11, 2015 at 22:07 | comment | added | Mr Zak | Those "2 vertices" may be 2 pieces of mesh containing a bunch of vertices which take so little place on UV map because they aren't unwrapped properly. Assign a test texture on the mesh, select these "vertices" in the UV map, grab them and look what will happen with texture on the mesh. | |
Dec 11, 2015 at 22:03 | comment | added | Ray Mairlot | Please only ask one question at a time to get the best answers. You are welcome to ask as many separate questions as you need. | |
Dec 11, 2015 at 21:46 | history | asked | Randy Van Nostrand | CC BY-SA 3.0 |