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I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

deleted 3 characters in body
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ajwood
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I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will be move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will be move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

added 114 characters in body
Source Link
ajwood
  • 10.2k
  • 13
  • 62
  • 116

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will be move toward the force quicker than the rest. See this stretched torus object (see attachedattached .blend).:

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will be move toward the force quicker than the rest (see attached .blend).

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

I'd like to apply a constant force to all objects, attracting them to the scene's origin. A Force object with negative strength at (0,0,0) with no falloff would do the trick.

Is it possible to disable a Force object's falloff?

For example, a negative force object will stretch a softbody; the closest parts of the mesh will be move toward the force quicker than the rest. See this stretched torus object (attached .blend):

enter image description here

http://blend-exchange.giantcowfilms.com/embedImage.png?bid=342

added 300 characters in body
Source Link
ajwood
  • 10.2k
  • 13
  • 62
  • 116
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Source Link
ajwood
  • 10.2k
  • 13
  • 62
  • 116
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