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Mads
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I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)

EDIT

This if for As suggested I've added a CS:GO skinpicture trying to describe what I'm looking for. This is the best way I already havecan put it. (UV map in bottom right is what I'm looking for. Where the texture from the gun would be pinned down on a UV map, I just need a way to.. match the UV map. Convert(?)This is for CS:GO where the projectionguns need the texture to abe painted on the UV map with colors.)

enter image description here

I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)

EDIT

This if for a CS:GO skin. I already have the UV map, I just need a way to... Convert(?) the projection to a UV map with colors.

I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)

As suggested I've added a picture trying to describe what I'm looking for. This is the best way I can put it. (UV map in bottom right is what I'm looking for. Where the texture from the gun would be pinned down on a UV map to match the UV map. This is for CS:GO where the guns need the texture to be painted on the UV map)

enter image description here

added 146 characters in body
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Mads
  • 21
  • 1
  • 4

I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)

EDIT

This if for a CS:GO skin. I already have the UV map, I just need a way to... Convert(?) the projection to a UV map with colors.

I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)

I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)

EDIT

This if for a CS:GO skin. I already have the UV map, I just need a way to... Convert(?) the projection to a UV map with colors.

Source Link
Mads
  • 21
  • 1
  • 4

Export "Project from view" texture as uv texture

I've created texture for my model using the "project from view" and edited it externally. However, to use it, it needs to be exported from blender as a uv map (with the colors on)