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Doesnt scaling on one axis affect rotation?

To clarify, from what I understand, scaling on the x axis on global should affect rotation, like the bottom 2 cubes. However, when I scale it, I get the above result. I am fairly certain I toggled an option, but I do not know what, because I do not remember this being the behavior. Does anyone know what this would be? enter image description here

I have not applied the rotations, they are still part of the object's properties. The bottom 2 cubes are where I went into the edit mode and scaled it on the x axis, then moved it across the other side of the cursor. From my memory, this should have been the same as scaling in object mode, with both using the global axis.

Thanks