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added 24 characters in body
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I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. picture of hand holder bone And I parented it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position and it has some offsets :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. picture of hand holder bone And I parented it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. picture of hand holder bone And I parented it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position and it has some offsets :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

added 85 characters in body
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I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. and picture of hand holder bone And I parentparented it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. and I parent it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. picture of hand holder bone And I parented it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

added 62 characters in body
Source Link

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. and I parent it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and changingresetting the position of the gun, and none of them worked for me.

blend file : .blend

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. and I parent it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and changing the position of the gun, and none of them worked for me.

blend file : .blend

I made a gun for my character, I tried to add a Hand Holder bone to my character rig to be able to move the gun as the characters hand moves. and I parent it in a way that the Hand Holder bone was effecting the gun 100%. but the problem is that the gun mesh is not in the Hand Holders position :Image of my blend file

I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked.

I tried doing weight painting and resetting the position of the gun, and none of them worked for me.

blend file :

deleted 17 characters in body
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