I made a gun for my character, I tried to add a `Hand Holder` bone to my character rig to be able to move the gun as the characters hand moves. and I parent it in a way that the `Hand Holder` bone was effecting the gun 100%. but the problem is that the gun mesh is not in the `Hand Holder`s position : [![A picture of my blend file][1]][1] I researched google for any answer but the only thing I found is by changing the weight of the bones which doesn't worked. I tried changing weight paint and changing the position of the gun, and none of them worked for me. blend file : [.blend file download link][2] [1]: https://i.sstatic.net/byBuG.png [2]: https://blend-exchange.com/embedImage.png?bid=4Ep88sMq