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quellenform
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I have a large scene, and I wantwould like to achieve thathave the camera's perspective is renderedobjects in the rendering mode,camera's field of view rendered and the remain is removed。rest removed. Haven'tHas this feature not been developed yet?Or i don't know?

I have a large scene, and I want to achieve that the camera's perspective is rendered in the rendering mode, and the remain is removed。 Haven't this feature been developed yet?Or i don't know?

I have a large scene and would like to have the objects in the camera's field of view rendered and the rest removed. Has this feature not been developed yet?

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TANDG
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How to achieve camera culling in the blender?

I have a large scene, and I want to achieve that the camera's perspective is rendered in the rendering mode, and the remain is removed。 Haven't this feature been developed yet?Or i don't know?