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Post Closed as "Duplicate" by batFINGER, Duarte Farrajota Ramos
Added an image to indicate mesh visibility in object properties
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MEATTAIL
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I've been working on a detailed character model for some time. I finished the retopology, hid the sculpt, and now I can't seem to reveal the sculpt again in either object or edit mode (selecting the object from the outliner and hitting tab).

The sculpt listed as visible in the outliner

Object properties displaying the mesh as visible

I took a look at my item menu and the sculpt's location and scale look right.

The item menu

However, when I append the sculpt object into an empty .blend file, it's completely visible.

The character sculpt imported into an empty .blend file

What's causing this? Thanks in advance!

I've been working on a detailed character model for some time. I finished the retopology, hid the sculpt, and now I can't seem to reveal the sculpt again in either object or edit mode (selecting the object from the outliner and hitting tab).

The sculpt listed as visible in the outliner

I took a look at my item menu and the sculpt's location and scale look right.

The item menu

However, when I append the sculpt object into an empty .blend file, it's completely visible.

The character sculpt imported into an empty .blend file

What's causing this? Thanks in advance!

I've been working on a detailed character model for some time. I finished the retopology, hid the sculpt, and now I can't seem to reveal the sculpt again in either object or edit mode (selecting the object from the outliner and hitting tab).

The sculpt listed as visible in the outliner

Object properties displaying the mesh as visible

I took a look at my item menu and the sculpt's location and scale look right.

The item menu

However, when I append the sculpt object into an empty .blend file, it's completely visible.

The character sculpt imported into an empty .blend file

What's causing this? Thanks in advance!

Source Link
MEATTAIL
  • 570
  • 9
  • 31

Why isn't my mesh appearing in the viewport?

I've been working on a detailed character model for some time. I finished the retopology, hid the sculpt, and now I can't seem to reveal the sculpt again in either object or edit mode (selecting the object from the outliner and hitting tab).

The sculpt listed as visible in the outliner

I took a look at my item menu and the sculpt's location and scale look right.

The item menu

However, when I append the sculpt object into an empty .blend file, it's completely visible.

The character sculpt imported into an empty .blend file

What's causing this? Thanks in advance!