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user1853
user1853

Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.

.blend https://www.dropbox.com/s/fhrmii5s3s8xwoo/uv_blocking.blend?dl=0

Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.

.blend https://www.dropbox.com/s/fhrmii5s3s8xwoo/uv_blocking.blend?dl=0

Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.

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Joe
  • 31
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Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.

.blend https://www.dropbox.com/s/fhrmii5s3s8xwoo/uv_blocking.blend?dl=0

Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.

Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.

.blend https://www.dropbox.com/s/fhrmii5s3s8xwoo/uv_blocking.blend?dl=0

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Joe
  • 31
  • 2

UV project from view: Can foreground items block projected image from proceeding?

Imagine a scene with a camera facing a background plane, with suzanne in between partially obscuring some of the background plane. I'd like to do a 'project from view' from the perspective of the camera and see a suzanne shaped hole in whatever image was projected onto the background. Both meshes are a single object.

As I have my scene set up at the moment, the image being projected hits both the monkey and background.