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Image in material shrunk after render

Hi, I'm modeling a iMac. I did UV mapping for the in screen image and applied image texture to the screen. Everything looks fine on viewport. But when I render the image in the texture shrunk.

Image in material shrunk after render

I have tried, removing the edges and adding them back in. I have tried creating new texture. Adding new image. Moving the mesh to a clean file. Nothing works.

Please help. Thank you

Image in material shrunk after render

Hi, I'm modeling a iMac. I did UV mapping for the in screen image and applied image texture to the screen. Everything looks fine on viewport. But when I render the image in the texture shrunk.

I have tried, removing the edges and adding them back in. I have tried creating new texture. Adding new image. Moving the mesh to a clean file. Nothing works.

Please help. Thank you

I'm modeling a iMac. I did UV mapping for the in screen image and applied image texture to the screen. Everything looks fine on viewport. But when I render the image in the texture shrunk.

Image in material shrunk after render

I have tried, removing the edges and adding them back in. I have tried creating new texture. Adding new image. Moving the mesh to a clean file. Nothing works.

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helpmethx
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Image in material shrunk after render

Image in material shrunk after render

Hi, I'm modeling a iMac. I did UV mapping for the in screen image and applied image texture to the screen. Everything looks fine on viewport. But when I render the image in the texture shrunk.

I have tried, removing the edges and adding them back in. I have tried creating new texture. Adding new image. Moving the mesh to a clean file. Nothing works.

Please help. Thank you