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It seems that's the only fix for now, what i wanted was to somehow 'increase' the resolution without go much higher, because my computer can't handle it....yet, some softwares like Zbrush let increase the resolution when painting without problem, then 'bake it' somehow into the final export, but blender won't let me do that..
I added a checker texture and it works fine about the proportions, but now it looks blurry...does anyone know how to make it work with its full resolution/quality?