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Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.
0
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1
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740
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Offsetting positions of instanced objects allong their local axis in geometry nodes
I think my problem is very simple but I can't get the solution right.
I've instanced objects on a grid. the grid is animated with a noise texture to create a
wavy movement, the objects are aligned wit …
6
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Sub-steps setting for Simulation Nodes
In the Blender 4.0 online reference, there is this mention in the Simulation Nodes section:
In the Node Editor the inputs can be renamed, shuffled and removed. This is also the place where sub-steps …