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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.

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How to scale texture with camera distance while keeping the texture tied to the axis of the ...

Say I had a wave texture on two cubes- one in the foreground and one in the background relative to the camera. From the camera's perspective I'd like the size of the waves to be the same for both cube …
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