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A mesh is a collection of vertices (points in 3D space), edges (lines connecting two vertices), and faces (polygons formed by three or more edges, typically triangles or quads). Meshes are the most commonly used object type in Blender and serve as the basis for 3D modeling, animation, and rendering. They are versatile and can represent a wide range of objects and surfaces by manipulating their geometry.
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Losing stairs in other meshes when joining objects
I am a Newbie to Blender.
My dilemma is that l have four sets of stairs as individual objects in a scene, with various other objects and when l combine all the objects into one scene/object, the stai …