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Transforms modify the scale, translation, rotation, and shear of a mesh or object

0 votes

How to properly use ExportHelper's 'axis_conversion' method?

The axis_conversion method is not the right method for me to use. It basically takes a bunch of current and target axis's and gives a matrix, which basically says you need to rotate 90 degrees aroun …
Haydn's user avatar
  • 173
5 votes
2 answers
3k views

How to properly use ExportHelper's 'axis_conversion' method?

I am building an XAML export script for Blender. I want to rotate the scene 90 degrees in the X axis to make it Y-up. Currently I am using a matrix on a BMesh and that is rotating the models, but not …
Haydn's user avatar
  • 173